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  • ...es|fringes]] - with each plane separated from it's dark twin only by the [[Astral Plane]]. Whether the Netherworld also mirrors the [[Heavens]] is unknown, s ...es - planes that have no physical aspect, but are simply extensions of the Astral Plane. Here most spirits exist without form or purpose, drifting in a dream
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  • The Spellcasting [[Skill]] covers both casting and targeting magic - with a single [[Skill Check]] used to determine whether or not a given [[ ...from magical [[Power]] that they [[Channelling|Channel]] into the nearby [[Astral Plane]]. In practical terms this means that Spellcasting cannot be combined
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  • ...st cerebral form of Spellcasting. Astral spells are typically related to [[Astral Plane]] phenomena such as minds, spirits and other spells. <li>[[Theory of Magic]]</li>
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  • <b>Provided By:</b> [[Astral Arts]] <b>Spell Type:</b> [[Astral Magic|Astral]], [[Mentalics]]<br />
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  • <b>Provided By:</b> [[Astral Arts]] <b>Spell Type:</b> [[Astral Magic|Astral]], [[Metamagic]]<br />
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Spirit Binding]]<br /> <b>[[Spell Attributes|Form]]:</b> [[Astral Link]]<br />
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Spirit Binding]]<br /> [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Spirit Binding]]<br /> The simplest form of Spirit Binding magic, Spirit Sight allows its caster to see, hear and speak to non-manifest [[Sp
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Spirit Binding]]<br /> ...or to trap spirits within the ward, this spell creates a carefully attuned astral barrier designed specifically to prevent the passage of [[Spirits]]. The wa
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Spirit Binding]]<br /> [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Spirit Binding]]<br /> [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
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  • ...ad's mood shows no sign of improving. Rumours suggest that Bahrad's combat magic may be especially deadly when he is emplaced upon battlements, but this has [[Astral Arts]]<br />
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  • <b>Prerequisites:</b> Spellcasting 6, [[Astral Arts]] and [[Advanced Willpower Channelling]]<br /> ...have learnt (does not include [[Cantrip]]-providing Ability Groups such as Astral Arts, round up Power provided to the nearest whole point). You cannot chann
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  • [[Astral Arts]]<br /> [[Astral Channelling]]<br />
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  • ...a squad of [[Vailius|Vailian]] [[Black Wardens]]. She is a skilled at both magic and swordplay, and typically wears a suit of heavy platemail into battle. A [[Simple Dark Magic]]<br />
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  • [[Simple Light Magic]]<br /> [[Common Light Magic]]<br />
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  • <b>Prerequisites:</b> Spellcasting 4 and [[Astral Arts]]<br /> <li>[[Analyse Magic]]</li>
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Metamagic]]<br /> ...metimes useful as a light source, the true value of Magelight is to reveal magic items for what they are: when cast all evoked or enchanted items within its
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Metamagic]]<br /> ...oes not actually have an appearance, sound or smell as such – in general Astral Sense simply assigns sensations in a fashion that (hopefully) make sense to
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Metamagic]]<br /> ...[Mentalic Impression]] of the target spell's caster, provided that Analyse Magic's casting total equals or exceeds that of the target spell.
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Metamagic]]<br /> Useful either for enhancing friendly spells or for disabling enemy magic, Overload forms a conduit between its caster and the targeted spell, allowi
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Metamagic]]<br /> A simple counter-spell that attempts to overwhelm all magic within a small radius through sheer brute force. Any spells caught within D
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Metamagic]]<br /> Forming the basis for all enchanting, Bind Magic ties a maintained spell into an object, allowing the spell to persist witho
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Mentalics]]<br /> ...ue profile of that individual that can later be of use to various forms of magic. This profile, known as a [[Mental Impression]], is roughly equivalent to s
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Mentalics]]<br /> This basic Mentalic Combat effect launches a faint, purplish bolt of astral energy, inflicting a moderate amount of [[Psychic Damage]] to a single indi
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Mentalics]]<br /> <b>[[Spell Attributes|Form]]:</b> [[Astral Link]]<br />
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Mentalics]]<br /> Mentalic Scan reaches out onto the [[Astral Plane]] and detects Mentalics spells and minds nearby, providing its caster
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Mentalics]]<br /> This specialised form of protective magic armours its caster against [[Psychic Damage]] and [[Shock]].
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Mentalics]]<br /> A cruel Psychic attack spell that launches a trio of Astral barbs at an enemy, each of which can be maintained after impact in order to
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Mentalics]]<br /> [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Mentalics]]<br /> [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Mentalics]]<br /> [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Mentalics]]<br /> ...k caused as a result of injury (whether Psychic or not) is not affected by Astral Barrier, regardless of its point of origin.
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Mentalics]]<br /> ...tion|Duration]]:</b> [[Conditionally Maintainable]] (spell ends as soon as Astral Tag is created)<br />
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Mentalics]]<br /> <b>Notes:</b> Requires Astral Tag or Mentalic Impression
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Mentalics]]<br /> <b>Notes:</b> Requires [[Mentalic Impression]] or [[Astral Tag]]
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Mentalics]]<br /> <b>Notes:</b> Requires [[Mentalic Impression]] or [[Astral Tag]]
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Mentalics]]<br /> ...or a spell to cut through this static is for it to use more raw Power than Astral Haze itself, in which case it functions as normal.
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Mentalics]]<br /> [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
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  • Astral Tags are related to [[Astral Beacon]]s, but instead of being a static marker they are attached to the mi ...kind encounters an Astral Tag it will report that fact to its caster. Each Astral Tag is inherently unique, making it a useful tool in targeting highly speci
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  • ...st a matter of memorising the unique impression made by that mind on the [[Astral Plane]], and does not suggest any special insight into nature or character, [[Category: System]][[Category: Playing the Game]][[Category: Magic]]
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Telepathy]]<br /> [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Telepathy]]<br /> [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Telepathy]]<br /> [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Telepathy]]<br /> ...form of defence against Telepathy and other mind-reading or mind-affecting magic, Guarded Thoughts blocks any spell that attempts to read or effect its cast
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Telepathy]]<br /> [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Telepathy]]<br /> <b>[[Spell Attributes|Form]]:</b> [[Astral Link]]<br />
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  • <b>Provided By:</b> [[Simple Light Magic]] <b>Spell Type:</b> [[Elemental Magic|Elemental]], [[Light Magic|Darkness]]<br />
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  • ...magic and are better able to blend alterations into both your physical and astral forms. Any [[Enhancement]] or [[Metamorphosis]] spell you use to alter your
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Telekinetics]]<br /> [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Telekinetics]]<br /> [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Telekinetics]]<br /> [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Telekinetics]]<br /> [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Telekinetics]]<br /> [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Telekinetics]]<br /> [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Telekinetics]]<br /> [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
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  • Magic ...ving them the option of working over short distances without requiring a [[Astral Beacon|beacon]], but making them non-optional [[Ritual|rituals]] with lengt
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Mentalics]]<br /> [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Telepathy]]<br /> <b>[[Spell Attributes|Form]]:</b> [[Talisman]], [[Astral Link]]<br />
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  • ...standby form have no physical presence, but can still be affected by other magic – meaning that it is possible to counter, analyse or otherwise interact w
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  • <b>Provided By:</b> [[Astral Projection]] <b>Spell Type:</b> [[Astral Magic|Astral]], [[Astral Projection]]<br />
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  • <b>Provided By:</b> [[Astral Projection]] <b>Spell Type:</b> [[Astral Magic|Astral]], [[Astral Projection]]<br />
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  • <b>Provided By:</b> [[Astral Projection]] <b>Spell Type:</b> [[Astral Magic|Astral]], [[Astral Projection]]<br />
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  • <b>Provided By:</b> [[Astral Projection]] <b>Spell Type:</b> [[Astral Magic|Astral]], [[Astral Projection]]<br />
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  • <b>Provided By:</b> [[Astral Projection]] <b>Spell Type:</b> [[Astral Magic|Astral]], [[Astral Projection]]<br />
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  • <b>Prerequisites:</b> [[Advanced Casting]] and [[Astral Projection]]<br /> ...are no longer limited to casting only [[Spiritual]] or [[Semi-Spiritual]] magic and may instead cast any spell known to you. Spells without the Spiritual o
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  • <b>Prerequisites:</b> Spellcasting 6, [[Astral Projection]] and [[Basic Gate Magic]]<br />
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Teleportation]]<br /> ...ort-rang form of teleportation is very quick to cast and creates its own [[Astral Beacon]]s at both the departure and arrival point – meaning that it can b
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Teleportation]]<br /> [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Teleportation]]<br /> ...ce without the need to first conjure a gate. Teleport can create its own [[Astral Beacon]]s – both at its destination and at its departure point – allowi
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  • <b>Spell Type:</b> [[Astral Magic|Astral]], [[Teleportation]]<br /> ...a kind of halfway house between [[Teleportation]] and conventional [[Gate Magic]], Group Teleport instantly transports a number of targets (which may or ma
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  • <b>Provided By:</b> [[Basic Gate Magic]] <b>Spell Type:</b> [[Astral Magic|Astral]], [[Gate Magic]]<br />
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  • <b>Provided By:</b> [[Basic Gate Magic]] <b>Spell Type:</b> [[Astral Magic|Astral]], [[Gate Magic]]<br />
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  • <b>Provided By:</b> [[Basic Gate Magic]] <b>Spell Type:</b> [[Astral Magic|Astral]], [[Gate Magic]]<br />
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  • <b>Provided By:</b> [[Basic Gate Magic]] <b>Spell Type:</b> [[Astral Magic|Astral]], [[Gate Magic]]<br />
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  • <b>Provided By:</b> [[Ritual Magic]] <b>Spell Type:</b> [[Astral Magic|Astral]], [[Metamagic]]<br />
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  • <b>Provided By:</b> [[Ritual Magic]] <b>Spell Type:</b> [[Astral Magic|Astral]], [[Metamagic]]<br />
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  • <b>Provided By:</b> [[Ritual Magic]] <b>Spell Type:</b> [[Astral Magic|Astral]], [[Metamagic]]<br />
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