Teleport

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Ability Type: Spell, Difficulty 20
Provided By: Teleportation

Spell Type: Astral, Teleportation
Form: Touch
Function: Teleport
Power Cost: 1 to 6, Overcharge
Duration: Fleeting
Notes: Ritual (1 turn per Power), Refusable


This vastly useful spell allows its caster to teleport himself, or a creature, spirit or enchanted item within touch range, across a great distance without the need to first conjure a gate. Teleport can create its own Astral Beacons – both at its destination and at its departure point – allowing it to be cast from anywhere without requiring prior preparation, although its range is far greater when using a pre-existing beacon as its destination.

Jump Bandwidth: 1 spirit, creature or enchanted object
Maximun Level of Interplanar Jump: 1 x Power
Quick Jump Range: Power squared x 50m
Extended Jump Range (requires Astral Beacon at destination): Power squared x 5km
Departure Point Beacon Duration: 1 hour x Power
Arrival Point Beacon Duration (when creating own beacon): 1 hour x Power