Category:Character Generation
Pages in this category refer to the process of creating characters for use in the Dragonsilver Role-Playing Game. Rules for actually playing the game are covered in Playing the Game.
Pages in category "Character Generation"
The following 200 pages are in this category, out of 593 total.
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- Abilities
- Ability Groups
- Acrobatic Dodge
- Acting
- Actions, Not Words
- Adrenal Focus
- Advanced Aerokinetics
- Advanced Air Channelling
- Advanced Aquakinetics
- Advanced Astral Channelling
- Advanced Casting
- Advanced Casting Powders
- Advanced Dark Channelling
- Advanced Dark Magic
- Advanced Divine Channelling
- Advanced Feint
- Advanced Fire Channelling
- Advanced Healing
- Advanced Light Magic
- Advanced Pit-Traps
- Advanced Pyrokinetics
- Advanced Ropes & Knots
- Advanced Snares
- Advanced Spell Tonics
- Advanced Water Channelling
- Advanced Willpower Channelling
- Aesthetic Attunement
- Aggressive Melee
- Air Channelling Mastery
- Air Sense
- Alchemy (Skill)
- All-Out Attack
- All-Out Defence
- Analyse Magic
- Animal Breeding
- Animal Handling
- Arbalest Specialisation
- Arcane Greeting
- Arcane Song
- Area Knowledge
- Arm-lock Throw
- Armoured Combat Expertise
- Armoured Combat Training
- Arrow Cutting
- Astral Armour
- Astral Arts
- Astral Barrier
- Astral Channelling
- Astral Haze
- Astral Projection
- Astral Sight
- Athletics
- Attack with Mount
- Attacks
- Aura Reading
- Awareness
- Axe Training
B
- Banishing Light
- Banishment
- Bareback Riding
- Bareback Specialisation
- Barrage
- Basic Acrobatics
- Basic Agriculture
- Basic Air Channelling
- Basic Dark Channelling
- Basic Divine Channelling
- Basic Enhancement
- Basic Feint
- Basic Fire Channelling
- Basic Gate Magic
- Basic Life Magic
- Basic Mentalic Tracking
- Basic Mentalics
- Basic Metamagic
- Basic Refining
- Basic Ropes & Knots
- Basic Spirit Binding
- Basic Survival
- Basic Traps & Snares
- Basic Water Channelling
- Battle Axe Specialisation
- Battle Gesture
- Battle-Cry
- Beekeeping
- Beguiling Manner
- Berserk Fury
- Berserker Swing
- Bind Magic
- Binding Ward
- Blade Training
- Blades of Ice
- Blast Lance
- Blast Wave
- Blaze
- Blessed Stoicism
- Blessings of the Blind
- Blood Barrier
- Blood Magic
- Blood Memory
- Bolas Specialisation
- Born Cynic
- Bow Training
- Brace for Impact
- Break Fall
- Breath of Life
- Brewing
- Bright Blessing
- Bright Leap
- Bright Sparks
- Bright Ward
- Bubble
- Buckler Specialisation
- Burning Path
- Burst of Speed
- Butterfly Blade
C
- Calming Trance
- Camouflage
- Cantrip Mastery
- Cantrips
- Casting Powders
- Chain Lightning
- Channel Life
- Channelling Field
- Chaos Lore
- Character Generation
- Chilling Battle-Cry
- Claw Training
- Cleansing Touch
- Clear Air
- Climbing
- Cloak of Shadows
- Close Wounds
- Clumsy Drake Style
- Collective Channelling
- Combine Channels
- Combo Attacks
- Comfort
- Common Aerokinetics
- Common Aquakinetics
- Common Dark Magic
- Common Light Magic
- Common Pyrokinetics
- Communion
- Concentrate Energy
- Concentration Mastery
- Conjure Ice
- Conjure Lesser Gate
- Control Fire
- Crafting Techniques
- Crop Management
- Crossbow Specialisation
- Crossbow Training
D
- Dagger Specialisation
- Dancing Crane Style
- Dancing Lights
- Dark Blessing
- Dark Channelling Mastery
- Dark Cloud
- Dark Mask
- Dark Sight
- Defensive Enhancements
- Defensive Grab
- Defensive Melee
- Defensive Throw
- Defensive Trip
- Deflection
- Devotion
- Disarm
- Disarming Grapple
- Disarming Parry
- Discriminatory Healing
- Dismissal
- Displacement
- Disruption Bolt
- Distillation
- Divine Channelling Mastery
- Divine Guidance
- Divine Rituals
- Dodge Roll
- Doe Eyed
- Dragon Lore
- Drain Life
- Draw and Strike
- Draw Blood
- Driving Current
- Dual Strike
- Dual-Wielding
- Duck & Cover
- Duelling Stance