Defensive Grab

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Cost: 6
Ability Type: Reaction
Related Skill: Melee Combat
Prerequisites: Martial Parry and Improved Grapple

As an alternative to parrying an incoming melee attack, you may instead try and grab your opponent's limb just before the attack connects – thus preventing all damage and putting you in an advantageous position. This defence counts as a Martial Parry with -2 AM and if successful not only prevents the attack but also applies a -3 AM to any defences your attacker attempts with the grappled limb until the start of their next turn. In addition you gain a +2 AM to any Grapple, Trip, Hold or Throw attack you make against that opponent on your next turn. If the grappled limb is a leg then this last bonus is doubled.