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  • <li>(8) [[Disarming Parry]]</li> <li>(8) [[Flexible Weapon Training]]</li>
    4 KB (564 words) - 10:52, 5 July 2009
  • <b>Prerequisites:</b> [[Improved Blade Parry]]<br /> ...ing your next turn. Both parry and riposte must be performed with the same weapon, which must be a dagger, sword or greatsword.
    504 bytes (74 words) - 13:24, 25 April 2009
  • <b>Prerequisites:</b> [[Improved Disarm]] and [[Improved Blade Parry]]<br /> ...r weapon (including bonuses conveyed by Improved Disarm and Improved Blade Parry).
    752 bytes (112 words) - 14:11, 25 April 2009
  • <b>Prerequisites:</b> Melee Combat 4 and [[Flexible Weapon Training]]<br /> ...with a spinning flail dissipates its momentum, as does an attack that is [[Parry|parried]] or [[Guard|guarded]]. However if your opponent [[Dodge|dodges]] t
    855 bytes (130 words) - 14:06, 25 April 2009
  • <b>Prerequisites:</b> Melee Combat 5, and [[Flexible Weapon Training]] or [[Lashing Tentacles]]<br /> ...parrying weapon or guarding shield and strike your opponent regardless. [[Parry]] and [[Guard]] defences suffer a -4 [[AM]] against Wrapping Strike. Only w
    651 bytes (92 words) - 15:37, 25 April 2009
  • ...ble against a foe attacking in melee and only if they are not using a long weapon themselves. ...If the target succeeds in evading your attack (through a defence such as [[Parry]] or [[Dodge]]) then they move inside your guard and attack without penalty
    1 KB (203 words) - 14:13, 25 April 2009
  • ...ur your primary weapon for attacking and reserve your offhand weapon for [[Parry|parrying]], gaining a +1 [[AM]] for attacks with the primary or defences wi
    697 bytes (105 words) - 14:25, 25 April 2009
  • ...alty to [[Intimidation]] checks, -2 to [[Initiative]] and a -1 AM to melee weapon, [[Punch]], [[Headbutt]] or [[Knee]] attacks.
    950 bytes (134 words) - 15:02, 25 April 2009
  • <li>[[Weapon Parry]]</li>
    787 bytes (111 words) - 01:08, 3 May 2009
  • ...hilst high attacks are parried with an arm. Like [[Weapon Parry]], Martial Parry suffers from a -10 penalty against [[Ranged Attacks]].
    858 bytes (130 words) - 23:10, 26 April 2009
  • ...rm. Attacks of this kind have a -2 [[AM]], but are harder than normal to [[Parry]] (-1 AM) because of their speed and power.
    820 bytes (129 words) - 16:06, 27 April 2009
  • ...tation]], which adds secondary [[Psychic Damage]] to an anchor rune-marked weapon that you are specialised in.</li> ...itation, a [[Focus Ability]] that grants an additional +2 [[DC]] to a rune weapon's [[Attunement Damage]] in return for 1 [[Stats|Willpower]].</li>
    42 KB (6,472 words) - 21:15, 5 December 2009
  • [[Rune Weapon Attunement]]<br /> [[Improved Blade Parry]]<br />
    3 KB (388 words) - 21:59, 14 December 2009