Spin Flail

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Cost: 2
Ability Type: Technique, Difficulty 15
Related Skill: Melee Combat
Prerequisites: Melee Combat 4 and Flexible Weapon Training

By spinning the head of your flail rapidly around on the chain you can build up momentum for an attack on the following turn, gaining +1 DC. A successful strike with a spinning flail dissipates its momentum, as does an attack that is parried or guarded. However if your opponent dodges the attack then the flail's momentum is unaffected and you retain the DC bonus for your next attack. Parrying with a spinning flail is difficult and receives a -2 AM, in addition even attempting to defend with the flail dissipates its momentum.