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  • ...ination – and natural sources such as fires are visible but have no real effect.
    2 KB (224 words) - 17:43, 1 June 2009
  • ...the wall's orientation decided by its caster when it is first created). In effect this provides bonus armour to anyone sheltering on the other side of the wa <b>Maximum Shield Area:</b> Square with sides of 2m x Power<br />
    2 KB (240 words) - 17:46, 1 June 2009
  • ...s rather than allowing the wounded party to completely ignore them, has no effect on Shock and that both First Aid and [[Close Wounds]] are incapable of stab ...ed the new spell [[Well of Life]] (Advanced Healing), a weaker, [[Static]]-area healing spell that can be maintained.</li>
    42 KB (6,472 words) - 21:15, 5 December 2009
  • .... Blades of Ice doubles its normal Guard Bonus when defending against area-effect damage, but in this case the damage is applied to all remaining blades. ...-Piercing]] [[Ice Damage|Ice]] + Power x 4 [[Delayed Effect Damage|Delayed Effect]] [[Cold Damage|Cold]]<br />
    3 KB (523 words) - 21:08, 20 July 2009
  • ...ife produces a constant flow of life energy – healing anyone within it's area without requiring further involvement from its caster. <b>[[Magical Healing|Healing]] Effect:</b> Power x 4<br />
    900 bytes (132 words) - 17:15, 9 July 2009
  • ...its centre – in which case the wave starts outside that zone and has no effect on anything inside it. <b>Safe Area (optional):</b> Sphere with radius of 1m x Power
    2 KB (335 words) - 23:08, 20 July 2009
  • <b>Channelling Effect:</b> Caster may share all of his Channels with anyone within the Affected V <b>Affected Area:</b> Sphere with radius of 3m (Minimal), or 5m x Power
    1 KB (231 words) - 16:08, 25 July 2009

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