Healing Rush
Revision as of 13:19, 26 June 2009 by Benethyarr (talk | contribs)
Ability Type: Spell, Difficulty 17
Provided By: True Healing
Spell Type: Essence, Healing
Form: Direct Touch
Function: Healing
Power Cost: 2 to 6, Overcharge
Duration: Fleeting
Essentially a more effective version of Rush of Life that can instantly heal terrible wounds but provokes dangerous levels of Shock in its target.
Healing Effect: Power x 15
Shock Inflicted: Equal to Wound Penalty healed