Search results
Create the page "Area Effect" on this wiki! See also the search results found.
- ...ination – and natural sources such as fires are visible but have no real effect.2 KB (224 words) - 17:43, 1 June 2009
- ...the wall's orientation decided by its caster when it is first created). In effect this provides bonus armour to anyone sheltering on the other side of the wa <b>Maximum Shield Area:</b> Square with sides of 2m x Power<br />2 KB (240 words) - 17:46, 1 June 2009
- ...s rather than allowing the wounded party to completely ignore them, has no effect on Shock and that both First Aid and [[Close Wounds]] are incapable of stab ...ed the new spell [[Well of Life]] (Advanced Healing), a weaker, [[Static]]-area healing spell that can be maintained.</li>42 KB (6,472 words) - 21:15, 5 December 2009
- .... Blades of Ice doubles its normal Guard Bonus when defending against area-effect damage, but in this case the damage is applied to all remaining blades. ...-Piercing]] [[Ice Damage|Ice]] + Power x 4 [[Delayed Effect Damage|Delayed Effect]] [[Cold Damage|Cold]]<br />3 KB (523 words) - 21:08, 20 July 2009
- ...ife produces a constant flow of life energy – healing anyone within it's area without requiring further involvement from its caster. <b>[[Magical Healing|Healing]] Effect:</b> Power x 4<br />900 bytes (132 words) - 17:15, 9 July 2009
- ...its centre – in which case the wave starts outside that zone and has no effect on anything inside it. <b>Safe Area (optional):</b> Sphere with radius of 1m x Power2 KB (335 words) - 23:08, 20 July 2009
- <b>Channelling Effect:</b> Caster may share all of his Channels with anyone within the Affected V <b>Affected Area:</b> Sphere with radius of 3m (Minimal), or 5m x Power1 KB (231 words) - 16:08, 25 July 2009