Difference between revisions of "Water Sense"
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Benethyarr (talk | contribs) (Buffed this somewhat, cos it was crap before) |
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<b>[[Spell Attributes|Form]]:</b> [[Aura]]<br /> | <b>[[Spell Attributes|Form]]:</b> [[Aura]]<br /> | ||
<b>Function:</b> Sensory<br /> | <b>Function:</b> Sensory<br /> | ||
− | <b>[[Power Cost]]:</b> [[Minimal Power|Minimal]] to | + | <b>[[Power Cost]]:</b> [[Minimal Power|Minimal]] to 4, [[Variable]]<br /> |
<b>[[Spell Duration|Duration]]:</b> [[Conditionally Maintainable]] (there must be some water within spell area)<br /> | <b>[[Spell Duration|Duration]]:</b> [[Conditionally Maintainable]] (there must be some water within spell area)<br /> | ||
− | + | This spell creates a limited empathic bond between the caster and the [[Elemental Plane of Water]] – allowing him to sense water anywhere nearby (including concentrations of water vapour, such as mist or steam) and, when submerged, to perceive his surroundings clearly through a magical sense akin to sonar. | |
+ | This sonar-sense only functions underwater and replaces his normal vision when active, but provides excellent awareness of his surroundings regardless of direction or light – although it does have limited range. | ||
+ | |||
+ | In addition Water Sense allows its caster's senses to operate more clearly in mist or fog – halving any [[Awareness]] penalty he may suffer due to water vapour in the air. | ||
+ | |||
+ | <b>Mist Sense:</b> Halve Awareness penalties caused by water vapour such as mist or fog<br /> | ||
+ | <b>Water Detection:</b> Sense type, quantity, distance and direction of any water within Sense Range<br /> | ||
<b>[[Awareness]] Bonus:</b> +2<br /> | <b>[[Awareness]] Bonus:</b> +2<br /> | ||
− | <b>Maximum Sense Range:</b> Sphere with radius of | + | <b>Maximum Sense Range:</b> Sphere with radius of 30m (Minimal), or 50m x [[Power]] |
[[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]] | [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]] |
Latest revision as of 18:20, 20 July 2009
Ability Type: Spell, Difficulty 15
Provided By: Simple Aquakinetics
Spell Type: Elemental, Water
Form: Aura
Function: Sensory
Power Cost: Minimal to 4, Variable
Duration: Conditionally Maintainable (there must be some water within spell area)
This spell creates a limited empathic bond between the caster and the Elemental Plane of Water – allowing him to sense water anywhere nearby (including concentrations of water vapour, such as mist or steam) and, when submerged, to perceive his surroundings clearly through a magical sense akin to sonar.
This sonar-sense only functions underwater and replaces his normal vision when active, but provides excellent awareness of his surroundings regardless of direction or light – although it does have limited range.
In addition Water Sense allows its caster's senses to operate more clearly in mist or fog – halving any Awareness penalty he may suffer due to water vapour in the air.
Mist Sense: Halve Awareness penalties caused by water vapour such as mist or fog
Water Detection: Sense type, quantity, distance and direction of any water within Sense Range
Awareness Bonus: +2
Maximum Sense Range: Sphere with radius of 30m (Minimal), or 50m x Power