Difference between revisions of "Strong Arm"
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<b>Provided By:</b> [[Spellcasting (Skill)|Spellcasting]] 1 | <b>Provided By:</b> [[Spellcasting (Skill)|Spellcasting]] 1 | ||
− | <b>Spell Type:</b> [[Elemental Magic|Elemental]], [[ | + | <b>Spell Type:</b> [[Elemental Magic|Elemental]], [[Terrakinetics|Earth]]<br /> |
<b>[[Spell Attributes|Form]]:</b> [[Contained]]<br /> | <b>[[Spell Attributes|Form]]:</b> [[Contained]]<br /> | ||
<b>Function:</b> Utility<br /> | <b>Function:</b> Utility<br /> |
Latest revision as of 15:26, 29 April 2009
Ability Type: Spell, Difficulty 11
Provided By: Spellcasting 1
Spell Type: Elemental, Earth
Form: Contained
Function: Utility
Power Cost: Minimal to 1
Duration: Conditionally Maintainable (lasts until end of next turn)
Notes: Cantrip, Fast Casting
Useful for a spot of heavy lifting, or to make the first punch in a brawl count for something, Strong Arm provides a small boost to its caster's overall Strength for one turn.
Strength Bonus: +1 (Minimal), or +2 x Power.