Difference between revisions of "Strong Arm"

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<b>Provided By:</b> [[Spellcasting (Skill)|Spellcasting]] 1
 
<b>Provided By:</b> [[Spellcasting (Skill)|Spellcasting]] 1
  
<b>Spell Type:</b> [[Elemental Magic|Elemental]], [[Earth Magic|Earth]]<br />
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<b>Spell Type:</b> [[Elemental Magic|Elemental]], [[Terrakinetics|Earth]]<br />
 
<b>[[Spell Attributes|Form]]:</b> [[Contained]]<br />
 
<b>[[Spell Attributes|Form]]:</b> [[Contained]]<br />
 
<b>Function:</b> Utility<br />
 
<b>Function:</b> Utility<br />

Latest revision as of 15:26, 29 April 2009

Ability Type: Spell, Difficulty 11
Provided By: Spellcasting 1

Spell Type: Elemental, Earth
Form: Contained
Function: Utility
Power Cost: Minimal to 1
Duration: Conditionally Maintainable (lasts until end of next turn)
Notes: Cantrip, Fast Casting


Useful for a spot of heavy lifting, or to make the first punch in a brawl count for something, Strong Arm provides a small boost to its caster's overall Strength for one turn.

Strength Bonus: +1 (Minimal), or +2 x Power.