Difference between revisions of "Strange Tides"

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Strange Tides is a new, highly irregular Dragonsilver campaign set in and around the [[Golden Path]] - a semi-stable section of the [[Wild Sea]]. Player Characters in the campaign are [[Tide Borne]] - those people who have somehow become linked to the weird magical 'tides' of the area, and who are thus carried unpredictably from one half-real [[Plane]] to the next.
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Strange Tides was a highly irregular Dragonsilver campaign that ran in 2009, set in and around the [[Golden Path]] - a semi-stable section of the [[Wild Sea]]. Player Characters in the campaign were [[Tide Borne]] - those people who have somehow become linked to the weird magical 'tides' of the area, and who are thus carried unpredictably from one half-real [[Plane]] to the next.
  
Each session of Strange Tides is to some extent a stand-alone game, focussed on those Tide Borne who happen to have been brought together this time, and on the Planes that they find themselves drawn to. Nevertheless, actions have consequences and there may be larger plans in play - so a degree of continuity should still be expected.
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Each session of Strange Tides is to some extent a stand-alone game, focused on those Tide Borne who happen to have been brought together this time, and on the Planes that they find themselves drawn to. Nevertheless, actions have consequences and there may be larger plans in play - so a degree of continuity should still be expected.
 
 
Sessions so far:
 
 
 
[[Strange Tides Session 1 (London, April 11th, 2009)]]
 
  
 
[[Category: Strange Tides]]
 
[[Category: Strange Tides]]

Latest revision as of 10:37, 8 January 2019

Strange Tides was a highly irregular Dragonsilver campaign that ran in 2009, set in and around the Golden Path - a semi-stable section of the Wild Sea. Player Characters in the campaign were Tide Borne - those people who have somehow become linked to the weird magical 'tides' of the area, and who are thus carried unpredictably from one half-real Plane to the next.

Each session of Strange Tides is to some extent a stand-alone game, focused on those Tide Borne who happen to have been brought together this time, and on the Planes that they find themselves drawn to. Nevertheless, actions have consequences and there may be larger plans in play - so a degree of continuity should still be expected.