Difference between revisions of "Healing Pulse"
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− | <b>[[Ability]] Type:</b> [[Spell]], Difficulty | + | <b>[[Ability]] Type:</b> [[Spell]], Difficulty 21<br /> |
<b>Provided By:</b> [[Advanced Healing]] | <b>Provided By:</b> [[Advanced Healing]] | ||
<b>Spell Type:</b> [[Essence Magic|Essence]], [[Healing]]<br /> | <b>Spell Type:</b> [[Essence Magic|Essence]], [[Healing]]<br /> | ||
− | <b>[[Spell Attributes|Form]]:</b> [[ | + | <b>[[Spell Attributes|Form]]:</b> [[Aura]]<br /> |
<b>Function:</b> Healing<br /> | <b>Function:</b> Healing<br /> | ||
<b>[[Power Cost]]:</b> 2 to 6, [[Overcharge]]<br /> | <b>[[Power Cost]]:</b> 2 to 6, [[Overcharge]]<br /> | ||
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− | + | Healing both the caster and everyone nearby, Healing Pulse is the perfect answer to area-effect damage spells – although the indiscriminate healing it provides can make it less than useful in a confused melee. | |
− | <b>[[Magical Healing|Healing]] Effect:</b> | + | <b>Affected Volume:</b> Sphere with radius of 1/2m x [[Power]]<br /> |
− | <b>[[Stun Shock]] Inflicted:</b> Equal to half [[Wound Penalty]] healed (round | + | <b>[[Magical Healing|Healing]] Effect:</b> Power x 6<br /> |
+ | <b>[[Stun Shock]] Inflicted:</b> Equal to half [[Wound Penalty]] healed (round down) | ||
[[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]] | [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]] |
Latest revision as of 17:13, 9 July 2009
Ability Type: Spell, Difficulty 21
Provided By: Advanced Healing
Spell Type: Essence, Healing
Form: Aura
Function: Healing
Power Cost: 2 to 6, Overcharge
Duration: Fleeting
Healing both the caster and everyone nearby, Healing Pulse is the perfect answer to area-effect damage spells – although the indiscriminate healing it provides can make it less than useful in a confused melee.
Affected Volume: Sphere with radius of 1/2m x Power
Healing Effect: Power x 6
Stun Shock Inflicted: Equal to half Wound Penalty healed (round down)