Healing Arc
Ability Type: Spell, Difficulty 20
Provided By: True Healing
Spell Type: Essence, Healing
Form: Projectile
Function: Healing
Power Cost: 1 to 4
Duration: Fleeting
Although lacking in both power and finesse, Healing Arc can infuse a target with restorative life energy at range, making it potentially invaluable on occasions when the caster cannot easily manage direct contact with his patient.
Medium Range: 2m x Power
Healing Effect: Power x 6
Stun Shock Inflicted: Equal to Wound Penalty healed