Difference between revisions of "Burning Path"
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Benethyarr (talk | contribs) (Removed Wound Effect modifier, the Phys bonus should be enough) |
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<b>[[Spell Attributes|Form]]:</b> [[Contained]] (protective effect)/[[Static]] (wake of fire)<br /> | <b>[[Spell Attributes|Form]]:</b> [[Contained]] (protective effect)/[[Static]] (wake of fire)<br /> | ||
<b>Function:</b> Utility, Offensive<br /> | <b>Function:</b> Utility, Offensive<br /> | ||
− | <b>[[Power Cost]]:</b> [[Minimal Power|Minimal]] to | + | <b>[[Power Cost]]:</b> [[Minimal Power|Minimal]] to 4<br /> |
<b>[[Spell Duration|Duration]]:</b> [[Maintainable]]<br /> | <b>[[Spell Duration|Duration]]:</b> [[Maintainable]]<br /> | ||
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<b>Smoke Resistance:</b> Immune to smoke inhalation and can see clearly through smoke<br /> | <b>Smoke Resistance:</b> Immune to smoke inhalation and can see clearly through smoke<br /> | ||
− | + | <b>[[Stats|Physique]] Bonus vs Heat (including Fire damage):</b> +200%<br /> | |
− | <b>[[Stats|Physique]] Bonus vs Heat (including Fire damage):</b> + | ||
<b>Fire-Trail Damage:</b> 0 (Minimal), or Power x 12 Fire<br /> | <b>Fire-Trail Damage:</b> 0 (Minimal), or Power x 12 Fire<br /> | ||
<b>Fire-Trail Duration :</b> 0 (Minimal), or 1 [[Round]] x Power | <b>Fire-Trail Duration :</b> 0 (Minimal), or 1 [[Round]] x Power | ||
[[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]] | [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]] |
Latest revision as of 17:43, 20 July 2009
Ability Type: Spell, Difficulty 14
Provided By: Common Pyrokinetics
Spell Type: Elemental, Fire
Form: Contained (protective effect)/Static (wake of fire)
Function: Utility, Offensive
Power Cost: Minimal to 4
Duration: Maintainable
By attuning its caster to the Elemental Plane of Fire, this spell protects him from heat and flame and lets him breath freely and see clearly even when surrounded by thick smoke. The caster's bond with these elemental forces is also apparent in the trail of fire that he leaves in his wake, which will linger for several rounds if sufficient Power is invested in the spell.
Smoke Resistance: Immune to smoke inhalation and can see clearly through smoke
Physique Bonus vs Heat (including Fire damage): +200%
Fire-Trail Damage: 0 (Minimal), or Power x 12 Fire
Fire-Trail Duration : 0 (Minimal), or 1 Round x Power