Difference between revisions of "Healing Arc"

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Latest revision as of 16:05, 9 July 2009

Ability Type: Spell, Difficulty 20
Provided By: True Healing

Spell Type: Essence, Healing
Form: Projectile
Function: Healing
Power Cost: 1 to 4
Duration: Fleeting


Although lacking in both power and finesse, Healing Arc can infuse a target with restorative life energy at range, making it potentially invaluable on occasions when the caster cannot easily manage direct contact with his patient.

Medium Range: 2m x Power
Healing Effect: Power x 6
Stun Shock Inflicted: Equal to Wound Penalty healed