Staggering

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If a character receives an amount of damage that is greater than his Physique but is not sufficient to inflict an Injury Penalty (probably due to him wearing Armour) then he is Staggered and receives a -1 penalty to all actions or Reactions until the end of his next turn. Staggering is not cumulative and never applies more than a -1 penalty in total. Effects such as Increased Toughness that increase effective Physique versus damage do not help to resist Staggering.