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  • Aiming roughly for 'in order of appearance', this page lists all characters currently expected to feature in the [[Forgotten Things]] comic.
    3 KB (525 words) - 19:58, 21 August 2007
  • ...ign later might be given more, in order to let them catch up with existing characters). Points pay for all of a characters features - [[Stats]], [[Skills]], [[Abilities]], [[Racial Packages]] and [[
    613 bytes (88 words) - 17:50, 20 April 2009
  • ...in mind at once. Generally Concentration is most important for magic-using characters, since it determines how many [[Spell Slot|Spell]], [[Form Slot|Form]], [[I
    3 KB (411 words) - 13:02, 14 August 2011
  • ...and allow a character much greater freedom to specialise. For example, two characters who both have the same level of Dexterity and [[Melee Combat (Skill)|Melee
    1 KB (196 words) - 00:03, 27 April 2009
  • ...often simply next to impossible - suffering from a -5 penalty by default. Characters without Tracking suffer these penalties in addition to the normal -3.
    883 bytes (133 words) - 01:01, 27 April 2009
  • Characters must purchase a separate version of the Social Graces Ability for every cul
    965 bytes (149 words) - 02:56, 22 April 2009
  • Characters without this ability suffer a -3 penalty to Farming & Herding: Animal Handl
    995 bytes (156 words) - 13:58, 24 April 2009
  • ...well as the essential art of gathering honey without being stung to death. Characters without this ability suffer a -3 penalty to Farming & Herding checks relati
    622 bytes (92 words) - 13:55, 24 April 2009
  • Characters without this ability suffer a -3 penalty to Farming & Herding: Agriculture
    901 bytes (128 words) - 15:20, 24 April 2009
  • ...vanced topics such as [[Irrigation]] or [[Crop Management|crop rotation]]. Characters without this ability suffer a -3 penalty to Farming & Herding checks when a
    539 bytes (75 words) - 15:29, 24 April 2009
  • ...op yield through careful management of the land and the crops grown on it. Characters with this ability gain a +1 bonus to all Farming & Herding: Agriculture che
    587 bytes (84 words) - 15:34, 24 April 2009
  • ...ing to fungi and a +1 bonus to Survival checks to forage for edible fungi. Characters without this ability suffer a -3 penalty to Farming & Herding checks to cul
    778 bytes (117 words) - 16:25, 24 April 2009
  • ...ic [[Skill]] that more closely relates to the topic at hand, but even then characters without that skill (or who have much higher General Knowledge) should typic
    969 bytes (146 words) - 18:14, 24 April 2009
  • ...on works related to religion and the Gods, such as the [[Saralot Thesis]]. Characters without this ability suffer a -3 penalty to General Knowledge checks concer
    694 bytes (95 words) - 19:01, 24 April 2009
  • ...to either encourage or limit the spread of Chaos throughout [[Reshomme]]. Characters without this ability suffer a -3 penalty to General Knowledge checks relate
    732 bytes (107 words) - 19:07, 24 April 2009
  • Characters attempting General Knowledge checks concerning an area with which they have
    2 KB (386 words) - 19:43, 24 April 2009
  • ...basic knots and are used to handling ropes, pulleys, winches and so forth. Characters without this ability suffer a -3 penalty any Sailing or Crafting checks mad
    556 bytes (80 words) - 20:38, 24 April 2009
  • ...ing and are able to set and trim sails to take best advantage of the wind. Characters without this ability suffer a -3 penalty to Seafaring checks relating to sa
    514 bytes (75 words) - 20:39, 24 April 2009
  • By default all characters are either right or left-hand dominant, and suffer a -3 penalty to any prec For obvious reasons, characters that are [[Ambidextrous]] do not suffer from an Offhand Penalty.
    690 bytes (103 words) - 23:05, 26 April 2009
  • ...reduced to a -1 AM for both attacks, rather than the normal -2 [[AM]] for characters with Dual-Wielding. However you receive a -1 penalty to all defences (inclu
    765 bytes (114 words) - 14:31, 25 April 2009

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