Difference between revisions of "Skills"

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<b>Intelligence Skills</b>
 
<b>Intelligence Skills</b>
 
<ul>
 
<ul>
<li>Alchemy (2)</li>
+
<li>[[Alchemy (Skill)|Alchemy]] (2)</li>
<li>Awareness (2)</li>
+
<li>[[Awareness]] (2)</li>
<li>Crafting (2)</li>
+
<li>[[Crafting]] (2)</li>
<li>Farming & Herding</li>
+
<li>[[Farming & Herding]]</li>
<li>First Aid</li>
+
<li>[[First Aid]]</li>
<li>General Knowledge (2)</li>
+
<li>[[General Knowledge]] (2)</li>
<li>Linguistics</li>
+
<li>[[Linguistics]]</li>
<li>Navigation</li>
+
<li>[[Navigation]]</li>
<li>Seafaring</li>
+
<li>[[Seafaring (Skill)|Seafaring]]</li>
<li>Survival</li>
+
<li>[[Survival]]</li>
<li>Tactics</li>
+
<li>[[Tactics]]</li>
 
</ul>
 
</ul>
  
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<b>Empathy Skills</b>
 
<b>Empathy Skills</b>
 
<ul>
 
<ul>
<li>Acting</li>
+
<li>[[Acting]]</li>
<li>Art</li>
+
<li>[[Art (Skill)|Skill]]</li>
<li>Cooking</li>
+
<li>[[Cooking]]</li>
<li>Social Skills</li>
+
<li>[[Social Skills]]</li>
<li>Song & Dance</li>
+
<li>[[Song & Dance]]</li>
<li>Spellcasting (4)</li>
+
<li>[[Spellcasting (Skill)|Spellcasting]] (4)</li>
 
</ul>
 
</ul>
  
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<b>Willpower Skills</b>
 
<b>Willpower Skills</b>
 
<ul>
 
<ul>
<li>Intimidation</li>
+
<li>[[Intimidation]]</li>
<li>Meditation</li>
+
<li>[[Meditation]]</li>
<li>Resistance</li>
+
<li>[[Resistance]]</li>
 
</ul>
 
</ul>
  
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<b>Dexterity Skills</b>
 
<b>Dexterity Skills</b>
 
<ul>
 
<ul>
<li>Athletics (2)</li>
+
<li>[[Athletics]] (2)</li>
<li>Melee Combat (2)</li>
+
<li>[[Melee Combat]] (2)</li>
<li>Ranged Combat (2)</li>
+
<li>[[Ranged Combat]] (2)</li>
<li>Riding</li>
+
<li>[[Riding (Skill)|Riding]]</li>
<li>Stealth (2)</li>
+
<li>[[Stealth]] (2)</li>
<li>Thievery</li>
+
<li>[[Thievery]]</li>
 
</ul>
 
</ul>
  

Revision as of 19:29, 21 April 2009

Each Skill covers a fairly broad area, and is primarily dependant on one of the character's Stats. Whenever a character attempts a challenging task, or has a chance to spot a clue or remember a relevant fact, the GM may require a Skill Check to determine the outcome.

Like Stats, Skills are normally rated from 1 to 10 - however they cannot exceed the level of the Stat that they are based on.

Buying a Skill at level 1 costs 1 point. Increasing a Skill to the next level costs a number of points equal to its current level. For example: increasing a skill from 2 to 3 costs 2 points, from 4 to 5 costs 4 points, etc.

Some skills are more difficult to learn than normal, as indicated by a Difficulty Modifier listed in brackets following the name of the skill - such as Spellcasting (4). Skills of this kind multiply the normal cost for buying each level by the Difficulty Modifier. For example: buying Spellcasting at level 1 costs 4 points instead of 1, and increasing it from level 3 to level 4 costs 12 points instead of just 3 - due to Spellcasting's Difficulty Modifier of 4.


Intelligence Skills


Empathy Skills


Willpower Skills


Dexterity Skills


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