Difference between revisions of "Uppercut"

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<b>Prerequisites:</b> [[Martial Arts Training]] and Melee Combat 4 <br />
 
<b>Prerequisites:</b> [[Martial Arts Training]] and Melee Combat 4 <br />
  
A potentially devastating punch that rises vertically to strike the opponent's jaw from beneath. Uppercut has a -1 AM but gains +1 DC, it defaults to striking Face and ignores the normal penalty to aim for that location. Alternatively it can be used to strike at the enemy's Chest with no penalty, but it suffers an additional -2 AM against all other locations.
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A potentially devastating punch that rises vertically to strike the opponent's jaw from beneath. Uppercut has a -1 AM but gains +1 [[DC]], it defaults to striking [[Hit Locations|Face]] and ignores the normal penalty to [[Aiming for Location|aim for that location]]. Alternatively it can be used to strike at the enemy's Chest with no penalty, but it suffers an additional -2 AM against all other locations.
  
  
 
[[Category: System]][[Category: Character Generation]][[Category: Abilities]]
 
[[Category: System]][[Category: Character Generation]][[Category: Abilities]]

Revision as of 13:04, 25 April 2009

Cost: 3
Ability Type: Attack
Related Skill: Melee Combat
Prerequisites: Martial Arts Training and Melee Combat 4

A potentially devastating punch that rises vertically to strike the opponent's jaw from beneath. Uppercut has a -1 AM but gains +1 DC, it defaults to striking Face and ignores the normal penalty to aim for that location. Alternatively it can be used to strike at the enemy's Chest with no penalty, but it suffers an additional -2 AM against all other locations.