Difference between revisions of "Tactile Telekinesis"

From DragonSilver
Jump to: navigation, search
 
m
Line 13: Line 13:
  
 
<b>Strength Bonus:</b> +1 x [[Power]]<br />
 
<b>Strength Bonus:</b> +1 x [[Power]]<br />
<b>[[Bonus Damage]] for [[Unarmed Attacks|Unarmed]] and [[Natural Weapons|Natural Weapon]] Attacks: +1 x Power [[Knockback]] 20
+
<b>[[Bonus Damage]] for [[Unarmed Attacks|Unarmed]] and [[Natural Weapons|Natural Weapon]] Attacks:</b> +1 x Power [[Knockback]] 20
  
  
 
[[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
 
[[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]

Revision as of 23:01, 27 May 2009

Ability Type: Spell, Difficulty 19
Provided By: Telekinetics

Spell Type: Astral, Telekinetics
Form: Aura
Function: Utility, Offensive
Power Cost: 1 to Special (maximum Power is equal to your natural Strength, round up)
Duration: Maintainable


Tactile Telekinesis surrounds its caster with a subtle telekinetic field that matches his motions and so boosts his effective strength. This field can also apply a jolt of kinetic energy by touch – adding secondary damage to an unarmed melee attack, or a melee attack using natural weapons. The force imparted by these jolts inflicts little real harm, but causes massive knockback.


Strength Bonus: +1 x Power
Bonus Damage for Unarmed and Natural Weapon Attacks: +1 x Power Knockback 20