Difference between revisions of "Stun Shock"

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Stun Shock is directly analogous to [[Stun Damage]], with only one quarter (round down) of total Stun Shock counted towards provoking or penalising [[Death Saves]]. In all other fashions however, it functions exactly as normal [[Shock]].
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Stun Shock is directly analogous to [[Stun Damage]]; receiving it provokes a [[Trauma Check]] as normal, but that check cannot result in [[Death]] (with that result instead replaced by [[Knocked Unconscious]]). In all other fashions however, it functions exactly as normal [[Shock]].
  
  
 
[[Category: System]][[Category: Playing the Game]][[Category: Combat]][[Category: Injury & Death]]
 
[[Category: System]][[Category: Playing the Game]][[Category: Combat]][[Category: Injury & Death]]

Latest revision as of 19:09, 3 July 2009

Stun Shock is directly analogous to Stun Damage; receiving it provokes a Trauma Check as normal, but that check cannot result in Death (with that result instead replaced by Knocked Unconscious). In all other fashions however, it functions exactly as normal Shock.