Difference between revisions of "Psychic Healing"
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+ | <b>[[Ability]] Type:</b> [[Passive Ability]]<br /> | ||
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Although it is unaffected by normal medical techniques or common magical healing, [[Psychic Damage]] fades fairly rapidly on its own – with one point of associated [[Wound Penalty]] removed every 15 minutes by default. | Although it is unaffected by normal medical techniques or common magical healing, [[Psychic Damage]] fades fairly rapidly on its own – with one point of associated [[Wound Penalty]] removed every 15 minutes by default. | ||
[[Category: System]][[Category: Playing the Game]][[Category: Injury & Death]][[Category: Basic Moves & Abilities]] | [[Category: System]][[Category: Playing the Game]][[Category: Injury & Death]][[Category: Basic Moves & Abilities]] |
Latest revision as of 22:46, 26 April 2009
Ability Type: Passive Ability
Although it is unaffected by normal medical techniques or common magical healing, Psychic Damage fades fairly rapidly on its own – with one point of associated Wound Penalty removed every 15 minutes by default.