Difference between revisions of "Martial Parry"

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<b>Prerequisites:</b> [[Martial Arts Training]]<br />
 
<b>Prerequisites:</b> [[Martial Arts Training]]<br />
  
Your skill in martial arts enables you to deflect incoming attacks using just your arms and legs, although sufficiently strong attacks may injure you even when you perform this move successfully. In effect a Martial Parry acts as a halfway house between a [[Parry]] and a [[Guard]], deflecting much of the attack's strength (-2 [[DC]]), but taking the remainder as a hit to the parrying limb. Low attacks are generally parried with a leg, whilst high attacks are parried with an arm. Like Weapon Parry, Martial Parry suffers from a -10 penalty against [[Ranged Attacks]].
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Your skill in martial arts enables you to deflect incoming attacks using just your arms and legs, although sufficiently strong attacks may injure you even when you perform this move successfully. In effect a Martial Parry acts as a halfway house between a [[Parry]] and a [[Guard]], deflecting much of the attack's strength (-2 [[DC]]), but taking the remainder as a hit to the parrying limb. Low attacks are generally parried with a leg, whilst high attacks are parried with an arm. Like [[Weapon Parry]], Martial Parry suffers from a -10 penalty against [[Ranged Attacks]].
  
  
 
[[Category: System]][[Category: Character Generation]][[Category: Abilities]]
 
[[Category: System]][[Category: Character Generation]][[Category: Abilities]]

Revision as of 23:09, 26 April 2009

Cost: 5
Ability Type: Reaction
Related Skill: Melee Combat
Prerequisites: Martial Arts Training

Your skill in martial arts enables you to deflect incoming attacks using just your arms and legs, although sufficiently strong attacks may injure you even when you perform this move successfully. In effect a Martial Parry acts as a halfway house between a Parry and a Guard, deflecting much of the attack's strength (-2 DC), but taking the remainder as a hit to the parrying limb. Low attacks are generally parried with a leg, whilst high attacks are parried with an arm. Like Weapon Parry, Martial Parry suffers from a -10 penalty against Ranged Attacks.