Difference between revisions of "Main Page"

From DragonSilver
Jump to: navigation, search
Line 5: Line 5:
 
As a play-test for the new V3 rules, all eyes will soon be turned to the obscure plane of [[Varys]].  
 
As a play-test for the new V3 rules, all eyes will soon be turned to the obscure plane of [[Varys]].  
 
For more than a thousand years this ravaged world has been the stage for an epic battle between the forces of [[Law]] and [[Chaos]], and now those who survive hope only to be free of both extremes. But are the newly-formed [[Guardians of the Balance]] up to the task? Or will they dwell forever in the shadow of bickering misfits from campaigns past?
 
For more than a thousand years this ravaged world has been the stage for an epic battle between the forces of [[Law]] and [[Chaos]], and now those who survive hope only to be free of both extremes. But are the newly-formed [[Guardians of the Balance]] up to the task? Or will they dwell forever in the shadow of bickering misfits from campaigns past?
 +
 +
Meanwhile, out in the [[Wild Sea]] itself, [[Strange Tides]] have begun to sweep through the half-real worlds of the [[Golden Path]], presaging momentous events yet to come.
  
 
I'm currently in the process of making the [[DSv3 System|system]] available on this wiki as well. This will take some time and is unlikely to ever quite catch up with my rough notes in terms of quantity or detail, but hopefully should let people get a broad overview of things.
 
I'm currently in the process of making the [[DSv3 System|system]] available on this wiki as well. This will take some time and is unlikely to ever quite catch up with my rough notes in terms of quantity or detail, but hopefully should let people get a broad overview of things.

Revision as of 18:24, 30 April 2009

Dragonsilver is a Role Playing Game set across the myriad planes of Reshomme, home to Gods, Demons, Dragons and the countless ordinary mortals who are little more than pawns in their grand schemes. And, of course, to the awkward minority who inevitably end up fucking them right up.

Previous campaigns include Knights of the Silver Cross, focussed on the group of the same name: a bunch of bickering misfits who got all the glam jobs, and who ended up saving the world.

As a play-test for the new V3 rules, all eyes will soon be turned to the obscure plane of Varys. For more than a thousand years this ravaged world has been the stage for an epic battle between the forces of Law and Chaos, and now those who survive hope only to be free of both extremes. But are the newly-formed Guardians of the Balance up to the task? Or will they dwell forever in the shadow of bickering misfits from campaigns past?

Meanwhile, out in the Wild Sea itself, Strange Tides have begun to sweep through the half-real worlds of the Golden Path, presaging momentous events yet to come.

I'm currently in the process of making the system available on this wiki as well. This will take some time and is unlikely to ever quite catch up with my rough notes in terms of quantity or detail, but hopefully should let people get a broad overview of things.