Difference between revisions of "Life Binding"

From DragonSilver
Jump to: navigation, search
 
Line 1: Line 1:
<b>[[Ability]] Type:</b> [[Spell]], Difficulty 19<br />
+
<b>[[Ability]] Type:</b> [[Spell]], Difficulty 20<br />
 
<b>Provided By:</b> [[Resurrection Magic]]
 
<b>Provided By:</b> [[Resurrection Magic]]
  
 
<b>Spell Type:</b> [[Essence Magic|Essence]], [[Resurrection Magic|Resurrection]]<br />
 
<b>Spell Type:</b> [[Essence Magic|Essence]], [[Resurrection Magic|Resurrection]]<br />
<b>[[Spell Attributes|Form]]:</b> [[Direct Touch]]/[[Contained]] (touch required to cast, but spell remains contained within target)<br />
+
<b>[[Spell Attributes|Form]]:</b> [[Charm]]<br />
 
<b>Function:</b> Defence<br />
 
<b>Function:</b> Defence<br />
<b>[[Power Cost]]:</b> Special (equal to one third of target's [[Stats|Physique]], round up)<br />
+
<b>[[Power Cost]]:</b> 1 to 4, [[Variable]]<br />
 
<b>[[Spell Duration|Duration]]:</b> [[Maintainable]]
 
<b>[[Spell Duration|Duration]]:</b> [[Maintainable]]
  
  
Based around the same principles as resurrection, Life Binding strengthens the bonds of life-force that tie the target's spirit to his physical body, thus helping to keep him alive even when he is badly hurt. As a side effect of these strengthened ties Life Binding also serves as a defence against [[Shock]].
+
Based around the same principles as resurrection, the charm created by Life Binding strengthens the bonds of life-force that tie its user's spirit to his physical body, protecting him from [[Shock]] and helping to keep him alive even when he is badly hurt.  
  
 +
In addition, the effects of Life Binding linger briefly even after death – allowing its user to take one more turn even after failing a [[Death Save]]. Freed from the normal bonds of life, and tied to his body by a tenuous thread of magic, he experiences a brief moment of euphoria that allows him to ignore any and all [[Injury Penalties]] on his final turn.
 +
 +
Life Binding is only effective if its user has [[Stats|Willpower]] equal to or less than its Maximum Willpower Affected – otherwise it becomes temporarily inactive until provided with sufficient Power or given to someone with less Willpower.
 +
 +
<b>Maximum Willpower Affected:</b> [[Power]] x3 (has no affect on characters with more Willpower than this)<br />
 
<b>[[Death Save]] Bonus:</b> +2<br />
 
<b>[[Death Save]] Bonus:</b> +2<br />
<b>Shock Resistance:</b> 1 x [[Power]] (subtracted from all instances of Shock suffered)
+
<b>Shock Resistance:</b> 1 x Power (subtracted from all instances of Shock suffered)
 
+
<b>Life After Death:</b> Grants its user one final turn, without Injury Penalties, before death takes them
  
 
[[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
 
[[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]

Revision as of 19:28, 2 May 2009

Ability Type: Spell, Difficulty 20
Provided By: Resurrection Magic

Spell Type: Essence, Resurrection
Form: Charm
Function: Defence
Power Cost: 1 to 4, Variable
Duration: Maintainable


Based around the same principles as resurrection, the charm created by Life Binding strengthens the bonds of life-force that tie its user's spirit to his physical body, protecting him from Shock and helping to keep him alive even when he is badly hurt.

In addition, the effects of Life Binding linger briefly even after death – allowing its user to take one more turn even after failing a Death Save. Freed from the normal bonds of life, and tied to his body by a tenuous thread of magic, he experiences a brief moment of euphoria that allows him to ignore any and all Injury Penalties on his final turn.

Life Binding is only effective if its user has Willpower equal to or less than its Maximum Willpower Affected – otherwise it becomes temporarily inactive until provided with sufficient Power or given to someone with less Willpower.

Maximum Willpower Affected: Power x3 (has no affect on characters with more Willpower than this)
Death Save Bonus: +2
Shock Resistance: 1 x Power (subtracted from all instances of Shock suffered) Life After Death: Grants its user one final turn, without Injury Penalties, before death takes them