Difference between revisions of "Levitation"

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Although slower and less showy than the flight afforded by various elemental arts, Levitation has the singular advantage of being castable as a Reflex and can be cast using Minimal Power in order to simply offset the caster's weight – thus negating falling damage and enabling him to walk on water.
 
Although slower and less showy than the flight afforded by various elemental arts, Levitation has the singular advantage of being castable as a Reflex and can be cast using Minimal Power in order to simply offset the caster's weight – thus negating falling damage and enabling him to walk on water.
  
<b>Slow-Fall Effect:</b> Completely negates falling damage
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<b>Slow-Fall Effect:</b> Completely negates falling damage<br />
<b>Water Walking Effect:</b> Negates weight, allowing caster to walk on water or similar surfaces
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<b>Water Walking Effect:</b> Negates weight, allowing caster to walk on water or similar surfaces<br />
 
<b>[[Flying Movement]]:</b> 0 (Minimal), or 1 x [[Power]]
 
<b>[[Flying Movement]]:</b> 0 (Minimal), or 1 x [[Power]]
  
  
 
[[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
 
[[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]

Latest revision as of 22:47, 27 May 2009

Ability Type: Spell, Difficulty 16
Provided By: Telekinetics

Spell Type: Astral, Telekinetics
Form: Contained
Function: Movement, Defensive
Power Cost: Minimal to 6
Duration: Maintainable
Notes: Reflex


Although slower and less showy than the flight afforded by various elemental arts, Levitation has the singular advantage of being castable as a Reflex and can be cast using Minimal Power in order to simply offset the caster's weight – thus negating falling damage and enabling him to walk on water.

Slow-Fall Effect: Completely negates falling damage
Water Walking Effect: Negates weight, allowing caster to walk on water or similar surfaces
Flying Movement: 0 (Minimal), or 1 x Power