Difference between revisions of "Jab"
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<b>Prerequisites:</b> [[Martial Arts Training]] <br /> | <b>Prerequisites:</b> [[Martial Arts Training]] <br /> | ||
− | This fast | + | This fast [[Punch]] is good for testing enemy defences or getting a quick strike in before the fight really starts, but lacks any real stopping power. Jab has a +1 AM and provides a +1 bonus to Initiative, but suffers a -1 DC modifier. |
− | [[Category: System]][[Category: Character Generation]][[Category: Abilities]] | + | [[Category: System]][[Category: Character Generation]][[Category: Abilities]][[Category: Unarmed Combat Moves]] |
Latest revision as of 22:34, 26 April 2009
Cost: 1
Ability Type: Attack
Related Skill: Melee Combat
Prerequisites: Martial Arts Training
This fast Punch is good for testing enemy defences or getting a quick strike in before the fight really starts, but lacks any real stopping power. Jab has a +1 AM and provides a +1 bonus to Initiative, but suffers a -1 DC modifier.