Difference between revisions of "Ice Shards"
Benethyarr (talk | contribs) |
Benethyarr (talk | contribs) m (applied the new Physical attribute, to clarify that shards can be deflected or destroyed) |
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<b>[[Power Cost]]:</b> 2 to 10<br /> | <b>[[Power Cost]]:</b> 2 to 10<br /> | ||
<b>[[Spell Duration|Duration]]:</b> [[Fleeting]]<br /> | <b>[[Spell Duration|Duration]]:</b> [[Fleeting]]<br /> | ||
+ | <b>Notes:</b> [[Physical]] | ||
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<b>Medium [[Range]]:</b> 5m x [[Power]]<br /> | <b>Medium [[Range]]:</b> 5m x [[Power]]<br /> | ||
<b>Damage:</b> Power x 10 [[Piercing]] [[Ice Damage|Ice]] + Power x 4 [[DE]] [[Cold Damage|Cold]]<br /> | <b>Damage:</b> Power x 10 [[Piercing]] [[Ice Damage|Ice]] + Power x 4 [[DE]] [[Cold Damage|Cold]]<br /> | ||
+ | <b>Durability (per shard):</b> Power x 10 (spell is only countered if all shards are destroyed) | ||
[[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]] | [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]] |
Revision as of 15:17, 14 May 2009
Ability Type: Spell, Difficulty 15
Provided By: Common Aquakinetics
Spell Type: Elemental, Water
Form: Projectile
Function: Offensive
Power Cost: 2 to 10
Duration: Fleeting
Notes: Physical
This short-ranged attack spell fires a spray of razor-sharp ice shards at an enemy. Although reasonably effective, especially against armoured targets, Ice Shards remains firmly in the shadow of the more versatile Fireball and Lightning Bolt.
Accuracy Modifier: -1
Rate of Fire: (3)
Medium Range: 5m x Power
Damage: Power x 10 Piercing Ice + Power x 4 DE Cold
Durability (per shard): Power x 10 (spell is only countered if all shards are destroyed)