Difference between revisions of "Haymaker"

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<b>Related [[Skill]]:</b> [[Melee Combat]]<br />
 
<b>Related [[Skill]]:</b> [[Melee Combat]]<br />
  
This wild, swinging punch is slow and fairly easy to avoid, but deals a very solid blow. A Haymaker attack has -1 [[AM]] and suffers a -1 [[Initiative]] penalty, but has +1 [[DC]].
+
This wild, swinging [[Punch]] is slow and fairly easy to avoid, but deals a very solid blow. A Haymaker attack has -1 [[AM]] and suffers a -1 [[Initiative]] penalty, but has +1 [[DC]].
  
  
 
[[Category: System]][[Category: Playing the Game]][[Category: Combat]][[Category: Unarmed Combat Moves]][[Category: Basic Moves & Abilities]]
 
[[Category: System]][[Category: Playing the Game]][[Category: Combat]][[Category: Unarmed Combat Moves]][[Category: Basic Moves & Abilities]]

Latest revision as of 22:40, 26 April 2009

Ability Type: Attack
Related Skill: Melee Combat

This wild, swinging Punch is slow and fairly easy to avoid, but deals a very solid blow. A Haymaker attack has -1 AM and suffers a -1 Initiative penalty, but has +1 DC.