Difference between revisions of "Grapple Combo"
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<b>[[Ability]] Type:</b> [[Combo Attack]]<br /> | <b>[[Ability]] Type:</b> [[Combo Attack]]<br /> | ||
<b>Related [[Skill]]:</b> [[Melee Combat]]<br /> | <b>Related [[Skill]]:</b> [[Melee Combat]]<br /> | ||
− | <b>Prerequisites:</b> [[Improved | + | <b>Prerequisites:</b> [[Improved Grapple]]<br /> |
You are well practised at combining a [[Grapple]] attempt with a secondary attack designed to quickly subdue your opponent. Any time you succeed in initiating a Grapple you can follow up with a second attack in the same turn without penalising the Grapple itself. The follow-up attack must be either a [[Headbutt]] or [[Knee]], unless you are grappling one-handed – in which case it can be any attack with your free hand. The normal [[Multiple Attack Penalty]] applies to your follow-up attack. This ability cannot be applied to [[Hold]] attacks or to an ongoing Grapple. | You are well practised at combining a [[Grapple]] attempt with a secondary attack designed to quickly subdue your opponent. Any time you succeed in initiating a Grapple you can follow up with a second attack in the same turn without penalising the Grapple itself. The follow-up attack must be either a [[Headbutt]] or [[Knee]], unless you are grappling one-handed – in which case it can be any attack with your free hand. The normal [[Multiple Attack Penalty]] applies to your follow-up attack. This ability cannot be applied to [[Hold]] attacks or to an ongoing Grapple. |
Latest revision as of 23:17, 26 April 2009
Cost: 4
Ability Type: Combo Attack
Related Skill: Melee Combat
Prerequisites: Improved Grapple
You are well practised at combining a Grapple attempt with a secondary attack designed to quickly subdue your opponent. Any time you succeed in initiating a Grapple you can follow up with a second attack in the same turn without penalising the Grapple itself. The follow-up attack must be either a Headbutt or Knee, unless you are grappling one-handed – in which case it can be any attack with your free hand. The normal Multiple Attack Penalty applies to your follow-up attack. This ability cannot be applied to Hold attacks or to an ongoing Grapple.