Difference between revisions of "Grapple & Trip"
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<b>Related [[Skill]]:</b> [[Melee Combat]]<br /> | <b>Related [[Skill]]:</b> [[Melee Combat]]<br /> | ||
− | One of the simplest combination attacks imaginable, Grapple & Trip functions exactly as the name suggests – allowing you to use the leverage provided by grabbing your opponent in order to almost guarantee a successful trip attempt. Any time you succeed in initiating a [[Grapple]] you can follow up with a [[Trip]] attack in the same turn without [[Multiple Attack Penalty|penalising]] either attack. This ability cannot be applied to [[Hold]] attacks or to an ongoing | + | One of the simplest combination attacks imaginable, Grapple & Trip functions exactly as the name suggests – allowing you to use the leverage provided by grabbing your opponent in order to almost guarantee a successful trip attempt. Any time you succeed in initiating a [[Grapple]] you can follow up with a [[Trip]] attack in the same turn without [[Multiple Attack Penalty|penalising]] either attack. This ability cannot be applied to [[Hold]] attacks or to an ongoing Grapple. |
[[Category: System]][[Category: Playing the Game]][[Category: Combat]][[Category: Unarmed Combat Moves]][[Category: Basic Moves & Abilities]] | [[Category: System]][[Category: Playing the Game]][[Category: Combat]][[Category: Unarmed Combat Moves]][[Category: Basic Moves & Abilities]] |
Latest revision as of 00:08, 27 April 2009
Ability Type: Combo Attack
Related Skill: Melee Combat
One of the simplest combination attacks imaginable, Grapple & Trip functions exactly as the name suggests – allowing you to use the leverage provided by grabbing your opponent in order to almost guarantee a successful trip attempt. Any time you succeed in initiating a Grapple you can follow up with a Trip attack in the same turn without penalising either attack. This ability cannot be applied to Hold attacks or to an ongoing Grapple.