Difference between revisions of "Fancy Footwork"
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− | <b>Cost:</b>4<br /> | + | <b>Cost:</b> 4<br /> |
− | <b>[[ | + | <b>[[Ability]] Type:</b> [[Passive Ability]]<br /> |
<b>Related [[Skill]]:</b> [[Melee Combat]]<br /> | <b>Related [[Skill]]:</b> [[Melee Combat]]<br /> | ||
− | <b>Prerequisites:</b>Melee Combat 5, or Melee Combat 3 and Athletics 3<br /> | + | <b>Prerequisites:</b> Melee Combat 5, or Melee Combat 3 and Athletics 3<br /> |
You've learnt to keep an eye on where you place your feet and become good at managing your centre of gravity, and as a result you're harder to knock down than most warriors. You gain a +2 bonus to Athletics checks to stay standing (in response to a Knockdown attack, for example) and +2 AM to Dodge or Escape defences against Trips and Sweeps, or to attacks opposed by Defensive Trips. | You've learnt to keep an eye on where you place your feet and become good at managing your centre of gravity, and as a result you're harder to knock down than most warriors. You gain a +2 bonus to Athletics checks to stay standing (in response to a Knockdown attack, for example) and +2 AM to Dodge or Escape defences against Trips and Sweeps, or to attacks opposed by Defensive Trips. |
Revision as of 12:07, 25 April 2009
Cost: 4
Ability Type: Passive Ability
Related Skill: Melee Combat
Prerequisites: Melee Combat 5, or Melee Combat 3 and Athletics 3
You've learnt to keep an eye on where you place your feet and become good at managing your centre of gravity, and as a result you're harder to knock down than most warriors. You gain a +2 bonus to Athletics checks to stay standing (in response to a Knockdown attack, for example) and +2 AM to Dodge or Escape defences against Trips and Sweeps, or to attacks opposed by Defensive Trips.