Difference between revisions of "Exceptional Toughness"

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<b>[[Ability]] Type:</b> [[Passive Ability]]<br />
 
<b>[[Ability]] Type:</b> [[Passive Ability]]<br />
 
<b>Related [[Skill]]:</b> [[Resistance]]<br />
 
<b>Related [[Skill]]:</b> [[Resistance]]<br />
<b>Prerequisites:</b>[[Increased Toughness]], and Resistance 7 or Resistance 5 and [[Melee Combat]] 6<br />
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<b>Prerequisites:</b> [[Increased Toughness]], and Resistance 7 or Resistance 5 and [[Melee Combat]] 6<br />
  
 
Even by the standards of other warriors, you are unusually hardy and resistant to damage. This ability increases your effective [[Stats|Physique]] by 15% (round up), or gives a straight +2 – whichever is greater, for purposes of resisting damage and allows you to ignore the first two points of [[Shock]] whenever you are injured. These bonuses replace those provided by Increased Toughness.
 
Even by the standards of other warriors, you are unusually hardy and resistant to damage. This ability increases your effective [[Stats|Physique]] by 15% (round up), or gives a straight +2 – whichever is greater, for purposes of resisting damage and allows you to ignore the first two points of [[Shock]] whenever you are injured. These bonuses replace those provided by Increased Toughness.

Revision as of 02:36, 25 April 2009

Cost: 15
Ability Type: Passive Ability
Related Skill: Resistance
Prerequisites: Increased Toughness, and Resistance 7 or Resistance 5 and Melee Combat 6

Even by the standards of other warriors, you are unusually hardy and resistant to damage. This ability increases your effective Physique by 15% (round up), or gives a straight +2 – whichever is greater, for purposes of resisting damage and allows you to ignore the first two points of Shock whenever you are injured. These bonuses replace those provided by Increased Toughness.