Difference between revisions of "Draw and Strike"

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<b>Prerequisites:</b> Melee Combat 5<br />
 
<b>Prerequisites:</b> Melee Combat 5<br />
  
Through countless hours of tiresome practise you have learnt how to turn a sheathed weapon into an advantage - by the simple expedient drawing it so speedily that your opponent is not yet ready to defend against you. You no longer suffer any [[Initiative]] penalty when drawing a melee weapon, and if you win [[Initiative]] when drawing your weapon your opponent suffers a -2 [[AM]] to their defences against your initial strike.
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Through countless hours of tiresome practise you have learnt how to turn a sheathed weapon into an advantage - by the simple expedient drawing it so speedily that your opponent is not yet ready to defend against you. You no longer suffer any [[Initiative]] penalty when drawing a melee weapon, and if you win Initiative when drawing your weapon your opponent suffers a -2 [[AM]] to their defences against your initial strike.
  
  
 
[[Category: System]][[Category: Character Generation]][[Category: Abilities]]
 
[[Category: System]][[Category: Character Generation]][[Category: Abilities]]

Latest revision as of 14:35, 25 April 2009

Cost: 5
Ability Type: Passive Ability
Related Skill: Melee Combat
Prerequisites: Melee Combat 5

Through countless hours of tiresome practise you have learnt how to turn a sheathed weapon into an advantage - by the simple expedient drawing it so speedily that your opponent is not yet ready to defend against you. You no longer suffer any Initiative penalty when drawing a melee weapon, and if you win Initiative when drawing your weapon your opponent suffers a -2 AM to their defences against your initial strike.