Difference between revisions of "Draw and Strike"
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<b>Prerequisites:</b> Melee Combat 5<br /> | <b>Prerequisites:</b> Melee Combat 5<br /> | ||
− | Through countless hours of tiresome practise you have learnt how to turn a sheathed weapon into an advantage - by the simple expedient drawing it so speedily that your opponent is not yet ready to defend against you. You no longer suffer any [[Initiative]] penalty when drawing a melee weapon, and if you win | + | Through countless hours of tiresome practise you have learnt how to turn a sheathed weapon into an advantage - by the simple expedient drawing it so speedily that your opponent is not yet ready to defend against you. You no longer suffer any [[Initiative]] penalty when drawing a melee weapon, and if you win Initiative when drawing your weapon your opponent suffers a -2 [[AM]] to their defences against your initial strike. |
[[Category: System]][[Category: Character Generation]][[Category: Abilities]] | [[Category: System]][[Category: Character Generation]][[Category: Abilities]] |
Latest revision as of 14:35, 25 April 2009
Cost: 5
Ability Type: Passive Ability
Related Skill: Melee Combat
Prerequisites: Melee Combat 5
Through countless hours of tiresome practise you have learnt how to turn a sheathed weapon into an advantage - by the simple expedient drawing it so speedily that your opponent is not yet ready to defend against you. You no longer suffer any Initiative penalty when drawing a melee weapon, and if you win Initiative when drawing your weapon your opponent suffers a -2 AM to their defences against your initial strike.