Difference between revisions of "Cloak of Shadows"

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<b>[[Spell Attributes|Form]]:</b> [[Contained]]<br />
 
<b>[[Spell Attributes|Form]]:</b> [[Contained]]<br />
 
<b>Function:</b> Illusion, Defensive<br />
 
<b>Function:</b> Illusion, Defensive<br />
<b>[[Power Cost]]:</b> 1 to 3<br />
+
<b>[[Power Cost]]:</b> 1 to 4<br />
 
<b>[[Spell Duration|Duration]]:</b> [[Maintainable]]<br />
 
<b>[[Spell Duration|Duration]]:</b> [[Maintainable]]<br />
 
<b>Notes:</b> [[Cloaked]]
 
<b>Notes:</b> [[Cloaked]]
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<b>Bonus to [[Stealth]]:</b> +1 (doubled in darkness)<br />
 
<b>Bonus to [[Stealth]]:</b> +1 (doubled in darkness)<br />
 
<b>[[Bonus Armour]] vs Light Damage:</b> +1/2 x [[Power]] (round up to nearest whole point)<br />
 
<b>[[Bonus Armour]] vs Light Damage:</b> +1/2 x [[Power]] (round up to nearest whole point)<br />
<b>[[Shock Resistance]]:</b> 1/2 x Power (round up, subtracted from all instances of Shock suffered)
+
<b>[[Shock Resistance]]:</b> Power /2 (round down, subtracted from all instances of Shock suffered)
  
  
 
[[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]
 
[[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]

Latest revision as of 13:25, 26 June 2009

Ability Type: Spell, Difficulty 16
Provided By: Common Dark Magic

Spell Type: Elemental, Darkness
Form: Contained
Function: Illusion, Defensive
Power Cost: 1 to 4
Duration: Maintainable
Notes: Cloaked


Wrapping its caster in a shroud of darkness, this spell armours him against both Shock effects and Light Damage as well as helping to conceal his presence and identity from all senses. Cloak of Shadows is most useful when used in poor lighting, doubling its effectiveness at concealing and disguising its caster whilst he remains in areas with at least one point of Darkness Penalty.

Bonus to Social Skills: Acting to Avoid Being Identified: +2 (doubled in darkness)
Bonus to Stealth: +1 (doubled in darkness)
Bonus Armour vs Light Damage: +1/2 x Power (round up to nearest whole point)
Shock Resistance: Power /2 (round down, subtracted from all instances of Shock suffered)