Difference between revisions of "Berserk Fury"

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<b>Prerequisites:</b> Melee Combat 4 and [[Aggressive Melee]]<br />
 
<b>Prerequisites:</b> Melee Combat 4 and [[Aggressive Melee]]<br />
  
You've learnt to harness your aggression in combat in order to strike faster and harder, showing a complete disregard for your own safety but striking fear into the hearts of your enemies. By [[Burning Willpower|spending]] 1 [[Stats|Willpower]] you gain +1 [[AM]] to all melee attacks, gain 2 points of [[Shock Resistance]], +2 Willpower (thus more than compensating for the point you've just spent, at least temporarily), +20% [[Stats|Strength]] (round up, or gain a flat +2, whichever is greater) and +1 [[Intimidation]] – and you suffer from a reduced [[Multiple Attack Penalty]] of -2 per extra attack instead of the normal -3. Your headless rage gives you a -1 AM to all [[Reaction]] checks however, and temporarily reduces your [[Intelligence]] and [[Empathy]] by 3. Furthermore you automatically adopt Aggressive Melee stance while enraged and cannot change stance until you have calmed down. Berserk Fury can be activated at any time, with the effects lasting until the end of your next turn.
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You've learnt to harness your aggression in combat in order to strike faster and harder, showing a complete disregard for your own safety but striking fear into the hearts of your enemies. By [[Burning Willpower|spending]] 1 [[Stats|Willpower]] you gain +1 [[AM]] to all melee attacks, gain 2 points of [[Shock Resistance]], +2 Willpower (thus more than compensating for the point you've just spent, at least temporarily), +20% [[Stats|Strength]] (round up, or gain a flat +2, whichever is greater) and +1 [[Intimidation]] – and you suffer from a reduced [[Multiple Attack Penalty]] of -2 per extra attack instead of the normal -3. Your headless rage gives you a -1 AM to all [[Reaction]] checks however, and temporarily reduces your [[Stats|Intelligence]] and [[Stats|Empathy]] by 3. Furthermore you automatically adopt Aggressive Melee stance while enraged and cannot change stance until you have calmed down. Berserk Fury can be activated at any time, with the effects lasting until the end of your next turn.
  
  
 
[[Category: System]][[Category: Character Generation]][[Category: Abilities]]
 
[[Category: System]][[Category: Character Generation]][[Category: Abilities]]

Latest revision as of 01:38, 3 May 2009

Cost: 6
Ability Type: Focus Ability
Related Skill: Melee Combat or Athletics
Prerequisites: Melee Combat 4 and Aggressive Melee

You've learnt to harness your aggression in combat in order to strike faster and harder, showing a complete disregard for your own safety but striking fear into the hearts of your enemies. By spending 1 Willpower you gain +1 AM to all melee attacks, gain 2 points of Shock Resistance, +2 Willpower (thus more than compensating for the point you've just spent, at least temporarily), +20% Strength (round up, or gain a flat +2, whichever is greater) and +1 Intimidation – and you suffer from a reduced Multiple Attack Penalty of -2 per extra attack instead of the normal -3. Your headless rage gives you a -1 AM to all Reaction checks however, and temporarily reduces your Intelligence and Empathy by 3. Furthermore you automatically adopt Aggressive Melee stance while enraged and cannot change stance until you have calmed down. Berserk Fury can be activated at any time, with the effects lasting until the end of your next turn.