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  • .... Possible types are [[Piercing]] (AP2), [[Semi-Piercing]] (AP1), [[Normal Armour Penetration|Normal]] (AP0), [[Blunt]] (AP-1) and [[Very Blunt]] (AP-2). If
    406 bytes (56 words) - 13:51, 25 April 2009
  • ...et's [[Armour]] and does normal [[Armour Damage]]. Normal is the default [[Armour-Piercing Type]]. ...ory: System]][[Category: Playing the Game]][[Category: Combat]][[Category: Armour-Piercing Type]]
    279 bytes (38 words) - 13:53, 25 April 2009
  • ...condenses on – becoming stronger and thicker when layered on top of hard armour, for example. Although the caster himself is immune to his armour's intense cold, anything he touches, or that touches him (with the exceptio
    2 KB (396 words) - 16:54, 20 July 2009
  • <b>[[Armour]] vs Psychic Damage:</b> 5 x [[Power]]<br />
    652 bytes (86 words) - 12:27, 26 June 2009

Page text matches

  • She appears as a woman in dull, black armour with blind eyes weeping tears of blood. Sulansis' symbol is The Blinded Eye
    2 KB (322 words) - 14:11, 2 January 2007
  • Schiraman is normally depicted as a knight clad in white armour and bearing a great [[Golden Sword]]. His symbol is the Arrow of Law, a sin
    2 KB (347 words) - 11:11, 13 February 2007
  • ...ally, but not always, black and white. Recently he created new weapons and armour for the [[Knights of the Silver Cross]] and made the magical [[Zhe Scabbard
    3 KB (476 words) - 14:53, 2 January 2007
  • ...bat; he will often enhance these using [[metamorphosis]] to grow claws and armour.
    468 bytes (72 words) - 15:34, 2 January 2007
  • *Armour your heart in truth and passion and purge your fear in the purity of battle
    336 bytes (52 words) - 14:55, 2 January 2007
  • ...illed mage-smiths on [[Amethgare]]. The Phoenix not only craft weapons and armour for the other orders, they also employ various forms of magical automata to
    792 bytes (123 words) - 17:04, 2 January 2007
  • ...lizing: eccentric outfits composed of leather pieces styled somewhat after armour and combined with a nice, big, swishy cloak or robe. All in black and white
    5 KB (957 words) - 09:57, 1 August 2007
  • I wear close-fitting plate armour crafted by Benethyarr. The armour itself is a deep and shifting black, whilst my wings are blazing white.
    5 KB (967 words) - 09:46, 1 August 2007
  • ...possible second – deflecting part of the blow's strength and giving your armour the best chance possible to absorb the impact. ...tack by one category (making [[Piercing]] into [[Semi-Piercing]], [[Normal Armour Penetration|Normal]] into [[Blunt]], etc. - although [[Very Blunt]] damage
    1 KB (154 words) - 13:40, 25 April 2009
  • .... Possible types are [[Piercing]] (AP2), [[Semi-Piercing]] (AP1), [[Normal Armour Penetration|Normal]] (AP0), [[Blunt]] (AP-1) and [[Very Blunt]] (AP-2). If
    406 bytes (56 words) - 13:51, 25 April 2009
  • ...l level (round down). The attack inflicts only half the normal amount of [[Armour Damage]] however (round down). ...ory: System]][[Category: Playing the Game]][[Category: Combat]][[Category: Armour-Piercing Type]]
    322 bytes (44 words) - 13:51, 25 April 2009
  • ...l (round down). The attack inflicts only two-thirds the normal amount of [[Armour Damage]] however (round down). ...ory: System]][[Category: Playing the Game]][[Category: Combat]][[Category: Armour-Piercing Type]]
    334 bytes (44 words) - 13:50, 25 April 2009
  • ...et's [[Armour]] and does normal [[Armour Damage]]. Normal is the default [[Armour-Piercing Type]]. ...ory: System]][[Category: Playing the Game]][[Category: Combat]][[Category: Armour-Piercing Type]]
    279 bytes (38 words) - 13:53, 25 April 2009
  • ...t's effective [[Armour]] by 50% (round up). The attack inflicts 50% more [[Armour Damage]] however (round up). ...ory: System]][[Category: Playing the Game]][[Category: Combat]][[Category: Armour-Piercing Type]]
    270 bytes (34 words) - 13:54, 25 April 2009
  • ...AP-2, doubles the target's effective [[Armour]] but also inflicts double [[Armour Damage]]. ...ory: System]][[Category: Playing the Game]][[Category: Combat]][[Category: Armour-Piercing Type]]
    231 bytes (29 words) - 13:55, 25 April 2009
  • ...at you have studied to some extent). Locations that are covered by [[Rigid Armour]] are immune to Nerve Strikes.
    1 KB (232 words) - 15:52, 25 April 2009
  • ...ck [[Parry|parried]] or [[Guard|guarded]] you receive one point of [[Bonus Armour]] against that damage. You also receive this bonus against damage taken whe
    729 bytes (112 words) - 15:53, 25 April 2009
  • ...not sufficient to inflict an Injury Penalty (probably due to him wearing [[Armour]]) then he is Staggered and receives a -1 penalty to all actions or [[React
    592 bytes (93 words) - 21:31, 26 April 2009
  • You have spent time training yourself how to fight in heavy [[Armour]] and as a result you find yourself less encumbered by it, reducing your to
    456 bytes (64 words) - 12:30, 27 April 2009
  • ...You suffer from only 1/3 (round down) of the total [[Encumbrance]] of your armour.
    498 bytes (72 words) - 12:37, 27 April 2009

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