Difference between revisions of "Levitation"
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Although slower and less showy than the flight afforded by various elemental arts, Levitation has the singular advantage of being castable as a Reflex and can be cast using Minimal Power in order to simply offset the caster's weight – thus negating falling damage and enabling him to walk on water. | Although slower and less showy than the flight afforded by various elemental arts, Levitation has the singular advantage of being castable as a Reflex and can be cast using Minimal Power in order to simply offset the caster's weight – thus negating falling damage and enabling him to walk on water. | ||
− | <b>Slow-Fall Effect:</b> Completely negates falling damage | + | <b>Slow-Fall Effect:</b> Completely negates falling damage<br /> |
− | <b>Water Walking Effect:</b> Negates weight, allowing caster to walk on water or similar surfaces | + | <b>Water Walking Effect:</b> Negates weight, allowing caster to walk on water or similar surfaces<br /> |
<b>[[Flying Movement]]:</b> 0 (Minimal), or 1 x [[Power]] | <b>[[Flying Movement]]:</b> 0 (Minimal), or 1 x [[Power]] | ||
[[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]] | [[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]] |
Latest revision as of 22:47, 27 May 2009
Ability Type: Spell, Difficulty 16
Provided By: Telekinetics
Spell Type: Astral, Telekinetics
Form: Contained
Function: Movement, Defensive
Power Cost: Minimal to 6
Duration: Maintainable
Notes: Reflex
Although slower and less showy than the flight afforded by various elemental arts, Levitation has the singular advantage of being castable as a Reflex and can be cast using Minimal Power in order to simply offset the caster's weight – thus negating falling damage and enabling him to walk on water.
Slow-Fall Effect: Completely negates falling damage
Water Walking Effect: Negates weight, allowing caster to walk on water or similar surfaces
Flying Movement: 0 (Minimal), or 1 x Power