Difference between revisions of "Tracking"

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<b>Prerequisites:</b> Awareness 3 and Survival 3<br />
 
<b>Prerequisites:</b> Awareness 3 and Survival 3<br />
  
Your experience at surviving in the wild has taught you to keep an eye out for signs that may mark which path was taken by your quarry. This ability completely negates the -3 penalty normally applied to Awareness checks to follow a specific trail.
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Your experience at surviving in the wild has taught you to keep an eye out for signs that may mark which path was taken by your quarry. This ability completely negates the -3 penalty normally applied to Awareness checks to follow a specific trail.  
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Wilderness-based Tracking attempts are heavily dependant on having at least a [[Basic Survival|basic familiarity]] with the prevailing terrain and suffer a -2 penalty without it, while Tracking in an urban environment is often simply next to impossible - suffering from a -5 penalty by default. Characters without Tracking suffer these penalties in addition to the normal -3.
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[[Category: System]][[Category: Character Generation]][[Category: Abilities]]
 
[[Category: System]][[Category: Character Generation]][[Category: Abilities]]

Revision as of 00:00, 27 April 2009

Cost: 4
Ability Type: Passive Ability
Related Skill: Awareness
Prerequisites: Awareness 3 and Survival 3

Your experience at surviving in the wild has taught you to keep an eye out for signs that may mark which path was taken by your quarry. This ability completely negates the -3 penalty normally applied to Awareness checks to follow a specific trail.

Wilderness-based Tracking attempts are heavily dependant on having at least a basic familiarity with the prevailing terrain and suffer a -2 penalty without it, while Tracking in an urban environment is often simply next to impossible - suffering from a -5 penalty by default. Characters without Tracking suffer these penalties in addition to the normal -3.