Difference between revisions of "Acrobatic Dodge"
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Latest revision as of 12:14, 27 April 2009
Cost: 5
Ability Type: Reaction
Related Skill: Athletics
Prerequisites: Athletics 6 and Dodge Roll
You are sufficiently skilled at athletics and acrobatics to nimbly flip or cartwheel out of the way of attacks and land back on your feet. Acrobatic Dodge functions as an enhanced Athletic Dodge that does not apply a Recovery Penalty at all. When performing a short dodge (up to half your Movement) Acrobatic Dodge has +1 AM, for longer dodges (up to your full Movement) it suffers only a -2 AM instead of the normal -5.