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	<id>https://dsilverwiki.peopleinblack.org.uk/index.php?action=history&amp;feed=atom&amp;title=Project_Spirit</id>
	<title>Project Spirit - Revision history</title>
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	<updated>2026-06-10T22:48:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://dsilverwiki.peopleinblack.org.uk/index.php?title=Project_Spirit&amp;diff=6807&amp;oldid=prev</id>
		<title>Benethyarr at 17:39, 21 July 2009</title>
		<link rel="alternate" type="text/html" href="https://dsilverwiki.peopleinblack.org.uk/index.php?title=Project_Spirit&amp;diff=6807&amp;oldid=prev"/>
		<updated>2009-07-21T17:39:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:39, 21 July 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The core element of Astral Projection, Project Spirit allows its caster to enter a deep trance that temporarily separates his spirit from his physical body. While in spirit form the caster functions in a fashion that is identical to a true [[Astral Spirit]] in most respects, although he still channels [[Power]] as a living being and can be rendered unconscious or killed by suffering sufficient damage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The core element of Astral Projection, Project Spirit allows its caster to enter a deep trance that temporarily separates his spirit from his physical body. While in spirit form the caster functions in a fashion that is identical to a true [[Astral Spirit]] in most respects, although he still channels [[Power]] as a living being and can be rendered unconscious or killed by suffering sufficient damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Like all spirits, the caster&amp;#039;s spiritual form is immune to [[Shock]] and to [[Physical Damage|Physical]] and [[Energy Damage]], though he remains vulnerable to Psychic attacks (taking both [[Psychic Damage|Psychic]] and [[Psychic Stun Damage]] as if they were Psychic [[Shockless]]). His body becomes immune to Shock and Psychic damage, but can still be hurt normally by Physical and Energy attacks. All wounds taken, whether to his spirit or his body, are fully applied to the caster and can cause unconsciousness or death as normal.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Like all spirits, the caster&amp;#039;s spiritual form is immune to [[Shock]] and to [[Physical Damage|Physical]] and [[Energy Damage]], though he remains vulnerable to Psychic attacks (taking both [[Psychic Damage|Psychic]] and [[Psychic Stun Damage]] as if they were Psychic [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Shockless Damage|&lt;/ins&gt;Shockless]]). His body becomes immune to Shock and Psychic damage, but can still be hurt normally by Physical and Energy attacks. All wounds taken, whether to his spirit or his body, are fully applied to the caster and can cause unconsciousness or death as normal.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Throughout the duration of the trance, the caster is only dimly aware of his physical body – although the spell maintains enough of a link to prevent death or possession. When the spell ends the caster&amp;#039;s spirit snaps back into his body instantly. If his spiritual form was within the Safe Return Distance of his body this does no harm, however if he was roaming further afield then he suffers the listed Sudden Return Shock.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Throughout the duration of the trance, the caster is only dimly aware of his physical body – although the spell maintains enough of a link to prevent death or possession. When the spell ends the caster&amp;#039;s spirit snaps back into his body instantly. If his spiritual form was within the Safe Return Distance of his body this does no harm, however if he was roaming further afield then he suffers the listed Sudden Return Shock.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Benethyarr</name></author>
		
	</entry>
	<entry>
		<id>https://dsilverwiki.peopleinblack.org.uk/index.php?title=Project_Spirit&amp;diff=6604&amp;oldid=prev</id>
		<title>Benethyarr at 13:55, 27 June 2009</title>
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		<updated>2009-06-27T13:55:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;b&amp;gt;[[Ability]] Type:&amp;lt;/b&amp;gt; [[Spell]], Difficulty 16&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Provided By:&amp;lt;/b&amp;gt; [[Astral Projection]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Spell Type:&amp;lt;/b&amp;gt; [[Astral Magic|Astral]], [[Astral Projection]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;[[Spell Attributes|Form]]:&amp;lt;/b&amp;gt; [[Contained]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Function:&amp;lt;/b&amp;gt; Utility&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;[[Power Cost]]:&amp;lt;/b&amp;gt; Minimal&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;[[Spell Duration|Duration]]:&amp;lt;/b&amp;gt; [[Conditionally Maintainable]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Notes:&amp;lt;/b&amp;gt; [[Deep Trance]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The core element of Astral Projection, Project Spirit allows its caster to enter a deep trance that temporarily separates his spirit from his physical body. While in spirit form the caster functions in a fashion that is identical to a true [[Astral Spirit]] in most respects, although he still channels [[Power]] as a living being and can be rendered unconscious or killed by suffering sufficient damage.&lt;br /&gt;
&lt;br /&gt;
Like all spirits, the caster&amp;#039;s spiritual form is immune to [[Shock]] and to [[Physical Damage|Physical]] and [[Energy Damage]], though he remains vulnerable to Psychic attacks (taking both [[Psychic Damage|Psychic]] and [[Psychic Stun Damage]] as if they were Psychic [[Shockless]]). His body becomes immune to Shock and Psychic damage, but can still be hurt normally by Physical and Energy attacks. All wounds taken, whether to his spirit or his body, are fully applied to the caster and can cause unconsciousness or death as normal.&lt;br /&gt;
&lt;br /&gt;
Throughout the duration of the trance, the caster is only dimly aware of his physical body – although the spell maintains enough of a link to prevent death or possession. When the spell ends the caster&amp;#039;s spirit snaps back into his body instantly. If his spiritual form was within the Safe Return Distance of his body this does no harm, however if he was roaming further afield then he suffers the listed Sudden Return Shock.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Safe Return Distance:&amp;lt;/b&amp;gt; Equal to twice caster&amp;#039;s [[Stats|Physique]] in metres&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sudden Return Shock:&amp;lt;/b&amp;gt; Equal to caster&amp;#039;s [[Stats|Empathy]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: System]][[Category: Character Generation]][[Category: Magic]][[Category: Spells]]&lt;/div&gt;</summary>
		<author><name>Benethyarr</name></author>
		
	</entry>
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