 <?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://dsilverwiki.peopleinblack.org.uk/index.php?action=history&amp;feed=atom&amp;title=Cold_Penalty</id>
	<title>Cold Penalty - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://dsilverwiki.peopleinblack.org.uk/index.php?action=history&amp;feed=atom&amp;title=Cold_Penalty"/>
	<link rel="alternate" type="text/html" href="https://dsilverwiki.peopleinblack.org.uk/index.php?title=Cold_Penalty&amp;action=history"/>
	<updated>2026-06-10T21:48:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.31.7</generator>
	<entry>
		<id>https://dsilverwiki.peopleinblack.org.uk/index.php?title=Cold_Penalty&amp;diff=6765&amp;oldid=prev</id>
		<title>Benethyarr at 16:39, 20 July 2009</title>
		<link rel="alternate" type="text/html" href="https://dsilverwiki.peopleinblack.org.uk/index.php?title=Cold_Penalty&amp;diff=6765&amp;oldid=prev"/>
		<updated>2009-07-20T16:39:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:39, 20 July 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If a character suffers from a Cold Penalty great enough to reduce their Dex to zero then they are temporarily frozen solid and rendered incapable of thought or movement. While in this state all normal physical processes (including things such as hunger, thirst, ageing, or the progress of poisons or diseases) are slowed to 20% of their normal rate. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If a character suffers from a Cold Penalty great enough to reduce their Dex to zero then they are temporarily frozen solid and rendered incapable of thought or movement. While in this state all normal physical processes (including things such as hunger, thirst, ageing, or the progress of poisons or diseases) are slowed to 20% of their normal rate. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cold Penalties do not fade as normal while frozen, but frozen characters will thaw after a number of minutes equal to their full Dexterity, at which point they recover 1 point of Dex and can begin to function normally again - with recovery from the remaining Cold Penalty progressing at the standard rate &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;once more&lt;/del&gt;. If a character suffers from a fresh Cold Penalty while already frozen then this resets the time for which they remain frozen.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cold Penalties do not fade as normal while frozen, but frozen characters will thaw after a number of minutes equal to their full Dexterity, at which point they recover 1 point of Dex and can begin to function normally again - with recovery from the remaining Cold Penalty &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;then &lt;/ins&gt;progressing at the standard rate. If a character suffers from a fresh Cold Penalty while already frozen then this resets the time for which they remain frozen.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: System]][[Category: Playing the Game]][[Category: Combat]][[Category: Injury &amp;amp; Death]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: System]][[Category: Playing the Game]][[Category: Combat]][[Category: Injury &amp;amp; Death]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Benethyarr</name></author>
		
	</entry>
	<entry>
		<id>https://dsilverwiki.peopleinblack.org.uk/index.php?title=Cold_Penalty&amp;diff=6764&amp;oldid=prev</id>
		<title>Benethyarr at 16:39, 20 July 2009</title>
		<link rel="alternate" type="text/html" href="https://dsilverwiki.peopleinblack.org.uk/index.php?title=Cold_Penalty&amp;diff=6764&amp;oldid=prev"/>
		<updated>2009-07-20T16:39:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Cold Penalties represent the slowing effect of exposure to extreme cold, and are typically caused by receiving [[Cold Damage]]. Each point of Cold Penalty temporarily reduces the victim&amp;#039;s [[Stats|Dexterity]] by 1, although as with [[Shock]] characters rapidly recover from this effect - losing 1 point of Cold Penalty a turn (at the end of their turn). &lt;br /&gt;
&lt;br /&gt;
If a character suffers from a Cold Penalty great enough to reduce their Dex to zero then they are temporarily frozen solid and rendered incapable of thought or movement. While in this state all normal physical processes (including things such as hunger, thirst, ageing, or the progress of poisons or diseases) are slowed to 20% of their normal rate. &lt;br /&gt;
&lt;br /&gt;
Cold Penalties do not fade as normal while frozen, but frozen characters will thaw after a number of minutes equal to their full Dexterity, at which point they recover 1 point of Dex and can begin to function normally again - with recovery from the remaining Cold Penalty progressing at the standard rate once more. If a character suffers from a fresh Cold Penalty while already frozen then this resets the time for which they remain frozen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: System]][[Category: Playing the Game]][[Category: Combat]][[Category: Injury &amp;amp; Death]]&lt;/div&gt;</summary>
		<author><name>Benethyarr</name></author>
		
	</entry>
</feed>