Navigation

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Primary Stat: Intelligence
Difficulty Modifier: x1

The GM may call for a Navigation check any time a character attempts a journey of any real distance or complexity, or simply when a character is trying to gain his bearing in an unfamiliar environment. The difficulty of such a check depends greatly on whether there are any useful landmarks to navigate by, whether the character has made the same journey before and on how confusing the surrounding terrain is (or on the layout of the local streets).


Navigation Abilities


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