Trip
Revision as of 22:43, 26 April 2009 by Benethyarr (talk | contribs)
Ability Type: Attack
Related Skill: Melee Combat
Trip attacks inflict no damage, but instead cause their target to suffer a -2 penalty to all physical actions until the end of their next turn, if successful. If the Trip succeeds by 3 or more then its target is knocked over and suffers from a Recovery Penalty as they clamber back to their feet. Trip attacks can be used by both parties while grappling.